[WIP] Mobile SRL - A Sparrow Racing Game - An Introduction

First things first, in reference to the usage of Bungie's Destiny and SRL IP:

GAME CONTENT USAGE RULES - (From the Bungie ToS)

Your use of our data and content must be non-commercial, unless you obtain Bungie’s prior written permission. That means you don't own our stuff, so you can't sell it, use it to sell other things, or give other people permission to use it. The license that we grant to you only covers the things that we create: the “Bungie Content” (as defined below). If we have a license to use someone else’s music or art, we can’t extend it to you, so you’ll have to reach out to them for permission.

All of your use of the Bungie Content must comply with these Terms and the Content Usage Rules (as defined below).

You may use game footage, screenshots, and other elements of Bungie games that are owned by Bungie (“Bungie Content”) to create your own content (“Your Content”) provided that you must comply with these Terms and all of the following restrictions (the “Content Usage Rules”):

  • You must not use Bungie Content to create any infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material.

  • You must not sell or earn any revenue or other compensation from Your Content, including any advertising revenue or subscription revenue.

  • You must not post Your Content or Bungie Content on any page that is used to sell products or services or use Your Content or Bungie Content in apps that are distributed for a fee, or in which fees are collected (e.g., “freemium apps”) or advertising revenue is received.

  • You must not use the name of any Bungie games in the title of Your Content.

  • You must not grant anyone else an exclusive license to distribute Your Content.

  • Your Content must not infringe any intellectual property rights, violate any person’s rights (such as right to privacy), or misappropriate any person’s intellectual property.

  • You can use Your Content on a page on which you make a donations request.

  • You can use Your Content to enter a contest so long as the contest organizers comply with the Content Usage Rules.

  • Anyone else who uses Your Content must follow the Content Usage Rules.

You must obtain Bungie’s prior written permission for any use of Bungie Content or Your Content not in accordance with the Content Usage Rules. If you don’t obtain Bungie’s prior written permission and you violate any of the Content Usage Rules, your license to use the Bungie Content will terminate automatically.

There's more to it than that, but the long run is, while I should still contact them for approval before release, this project should be legally sound based on their own policy.

So before I get into what this project will be about, I'd like to explain why I am choosing to work with this existing IP, and specifically on what is basically a "Fan-project" considering, my previous article on such things...

Well firstly, it's important to not a major difference from the cases we discussed back then, and that is that per their own ToS (excerpt posted above), Bungie permits fan-projects/art and while they reserve the right to revoke that permission at any point, my project does currently fall under their wording in the ToS. Now it is still important that before I release this project, despite it being free and having no revenue source, that I seek them out for direct approval. Just to avoid a potential issue. Especially since as it's a mobile title, it will have to clear the various App Stores to be available to the public.

Now, why not use an original IP, even with these mechanics? Well the main reason, is that this is not a "Helical Games" project, this is a personal project I am doing strictly as a portfolio piece, and as such if I can save resources by not having to develop and entire IP in order to get the product out, then it's my best option.

As to what SRL is, in the game Destiny, SRL is the Sparrow Racing League and it is a fast-paced "hoverbike" race, across the various worlds in the game. Performing tricks, and dodging enemies roaming the track are staples of the game mode.

This mobile game will take that mode and expand it, into a portable experience, featuring staples from the original, such as the current maps, sparrows, and racing gear, but will also include new and custom made versions of all of the above.

My next post, hopefully within the next day or so, will contain an actual design document/outline, and you can expect to check back here for fairly regular updates. I'll also be sharing to Reddit.

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